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Real-Time Rendering, Fourth Edition

Real-Time Rendering, Fourth Edition

Tomas Akenine-Moller, Eric Haines, Naty Hoffman
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Real-Time Rendering combines fundamental principles with guidance on the latest techniques to provide a complete reference on three-dimensional interactive computer graphics.

It will help you increase speed and improve image quality and learn the features and limitations of acceleration algorithms and graphics APIs. This latest fourth edition has been updated to include a chapter on virtual reality and augmented reality and covers new topics such as visual appearance, global illumination, and curves and curved surfaces.

It is for anyone serious about computer graphics who wants to learn about algorithms that create synthetic images fast enough that the viewer can interact with a virtual environment.

种类:
年:
2018
出版:
4th
出版社:
Chapman and Hall/CRC
语言:
english
页:
1199
ISBN 10:
1351816144
ISBN 13:
9781351816144
文件:
PDF, 941.00 MB
IPFS:
CID , CID Blake2b
english, 2018
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